Tag: Winning Eleven: Pro Evolution Soccer 2007
Summary: Winning Eleven: Pro Evolution Soccer 2007
by admin on Mar.13, 2010, under Summary
The next-gen edition of Winning Eleven (aka Pro Evolution Soccer). The Xbox 360 boasts significantly improved visuals and animation over the original version while keeping all of the intense action and features for play on the pitch. Player AI has been upgraded, with players working to turn defenders, and defenders themselves now smart enough to back off slightly to prevent such moves. This edition also includes a much-refined shooting system – players can now attempt more snap shots than previously possible, while the volley and half-volley mechanics have been overhauled. Additional abilities include all-new feints, backwards dribbling (thanks to improved dribbling controls) and the ability to retain control of the ball when performing a sliding tackle. Clubs from major leagues appear with their real name. The game includes updated Master League modes, a new international challenge mode and a random selection mode for more intense multiplayer matches.
Genre: Sports
Publisher: Konami
Developer: Konami
Online Play: 2 Versus
Local Play: 4 Versus/ 2 Co-op
Winning Eleven: Pro Evolution Soccer 2007 Review
by admin on Feb.03, 2010, under Review
February 5, 2007 –
Not too long ago, I ran into a European games journalist at a press event. We said our hellos and talked about upcoming releases and the conversation eventually landed on Winning Eleven: Pro Evolution Soccer 2007. At the mention of Pro Evolution (as Konami’s stellar soccer franchise is called in Europe), his face lit up, he whipped out his cell phone and started playing video highlights of his all-time great goals.
Such is the outstanding gameplay of Winning Eleven, and when you score a great goal you want to savor it and show it off to your friends. It’s a magnificent feeling to really crack one from distance or pull off the flip-flap with Ronaldinho to beat the keeper one-on-one. For soccer fans, that feeling is better than almost any other moment in other sports games. When’s the last time someone whipped out their Blackberry to show you a replay in Madden?
Barcelona is loaded.While EA’s FIFA franchise has surpassed Winning Eleven with better graphics, more licensed teams and stadiums, and more exciting atmosphere, Winning Eleven is still the best-playing game of soccer on the planet. The controls are tight, the star players shine and the AI continually challenges you.
But hey, if you follow Winning Eleven then this isn’t exactly breaking news. The gameplay, options and Master League franchise mode have remained basically untouched for years now. There isn’t some wild new feature on the back of the box like Total Dribble Control or a Lace Your Boots mini-game. So knowing that the gameplay was going to be solid, it is most disappointing that Konami did little to improve the game in other areas, especially with the jump to the Xbox 360.
The world’s most unlicensed franchise mode is back.When you first boot up the game, it looks little better than a high-definition, widescreen PS2 version of Winning Eleven. And essentially, that’s what the 360 version is. The crowd, the lighting and the player models are decent, but hardly impressive. The textures of the pitch aren’t particularly pretty. The players’ faces in cutscenes slightly resemble the real-life counterparts, and everyone has a very stony look about them.
In the audio booth, Peter Brackley and Trevor Brooking do another serviceable job of calling the game, using a less-is-more approach. “Dida, Cafu, Kaka, Ronaldinho, Ronaldo, oh it’s in!” could be a call for a goal from the Brazilian national team. Even in preview versions of UEFA’s Champions League we hear actual color from the color commentary, as he recounts great players of the past and his own experience on the field. We hear Brooking so little, he might as well be swigging on a bottle of Jack Daniels in the booth while Brackley calls out players’ names. The only thing good about this approach from Konami is that the commentators are never off of the action and they rarely make a bad call. The crowd is less-than-inspiring too and sounds basically the same in every stadium with every team. The menu music is still the drunken byproduct of an unemployed Eastern European disc jockey.
- 1
- 2
- Next
Winning Eleven: Pro Evolution Soccer 2007 Review
by admin on Feb.02, 2010, under Review
February 5, 2007 –
Not too long ago, I ran into a European games journalist at a press event. We said our hellos and talked about upcoming releases and the conversation eventually landed on Winning Eleven: Pro Evolution Soccer 2007. At the mention of Pro Evolution (as Konami’s stellar soccer franchise is called in Europe), his face lit up, he whipped out his cell phone and started playing video highlights of his all-time great goals.
Such is the outstanding gameplay of Winning Eleven, and when you score a great goal you want to savor it and show it off to your friends. It’s a magnificent feeling to really crack one from distance or pull off the flip-flap with Ronaldinho to beat the keeper one-on-one. For soccer fans, that feeling is better than almost any other moment in other sports games. When’s the last time someone whipped out their Blackberry to show you a replay in Madden?
Barcelona is loaded.While EA’s FIFA franchise has surpassed Winning Eleven with better graphics, more licensed teams and stadiums, and more exciting atmosphere, Winning Eleven is still the best-playing game of soccer on the planet. The controls are tight, the star players shine and the AI continually challenges you.
But hey, if you follow Winning Eleven then this isn’t exactly breaking news. The gameplay, options and Master League franchise mode have remained basically untouched for years now. There isn’t some wild new feature on the back of the box like Total Dribble Control or a Lace Your Boots mini-game. So knowing that the gameplay was going to be solid, it is most disappointing that Konami did little to improve the game in other areas, especially with the jump to the Xbox 360.
The world’s most unlicensed franchise mode is back.When you first boot up the game, it looks little better than a high-definition, widescreen PS2 version of Winning Eleven. And essentially, that’s what the 360 version is. The crowd, the lighting and the player models are decent, but hardly impressive. The textures of the pitch aren’t particularly pretty. The players’ faces in cutscenes slightly resemble the real-life counterparts, and everyone has a very stony look about them.
In the audio booth, Peter Brackley and Trevor Brooking do another serviceable job of calling the game, using a less-is-more approach. “Dida, Cafu, Kaka, Ronaldinho, Ronaldo, oh it’s in!” could be a call for a goal from the Brazilian national team. Even in preview versions of UEFA’s Champions League we hear actual color from the color commentary, as he recounts great players of the past and his own experience on the field. We hear Brooking so little, he might as well be swigging on a bottle of Jack Daniels in the booth while Brackley calls out players’ names. The only thing good about this approach from Konami is that the commentators are never off of the action and they rarely make a bad call. The crowd is less-than-inspiring too and sounds basically the same in every stadium with every team. The menu music is still the drunken byproduct of an unemployed Eastern European disc jockey.
- 1
- 2
- Next
Winning Eleven: Pro Evolution Soccer 2007 Review
by admin on Feb.02, 2010, under Review
February 5, 2007 –
Not too long ago, I ran into a European games journalist at a press event. We said our hellos and talked about upcoming releases and the conversation eventually landed on Winning Eleven: Pro Evolution Soccer 2007. At the mention of Pro Evolution (as Konami’s stellar soccer franchise is called in Europe), his face lit up, he whipped out his cell phone and started playing video highlights of his all-time great goals.
Such is the outstanding gameplay of Winning Eleven, and when you score a great goal you want to savor it and show it off to your friends. It’s a magnificent feeling to really crack one from distance or pull off the flip-flap with Ronaldinho to beat the keeper one-on-one. For soccer fans, that feeling is better than almost any other moment in other sports games. When’s the last time someone whipped out their Blackberry to show you a replay in Madden?
Barcelona is loaded.While EA’s FIFA franchise has surpassed Winning Eleven with better graphics, more licensed teams and stadiums, and more exciting atmosphere, Winning Eleven is still the best-playing game of soccer on the planet. The controls are tight, the star players shine and the AI continually challenges you.
But hey, if you follow Winning Eleven then this isn’t exactly breaking news. The gameplay, options and Master League franchise mode have remained basically untouched for years now. There isn’t some wild new feature on the back of the box like Total Dribble Control or a Lace Your Boots mini-game. So knowing that the gameplay was going to be solid, it is most disappointing that Konami did little to improve the game in other areas, especially with the jump to the Xbox 360.
The world’s most unlicensed franchise mode is back.When you first boot up the game, it looks little better than a high-definition, widescreen PS2 version of Winning Eleven. And essentially, that’s what the 360 version is. The crowd, the lighting and the player models are decent, but hardly impressive. The textures of the pitch aren’t particularly pretty. The players’ faces in cutscenes slightly resemble the real-life counterparts, and everyone has a very stony look about them.
In the audio booth, Peter Brackley and Trevor Brooking do another serviceable job of calling the game, using a less-is-more approach. “Dida, Cafu, Kaka, Ronaldinho, Ronaldo, oh it’s in!” could be a call for a goal from the Brazilian national team. Even in preview versions of UEFA’s Champions League we hear actual color from the color commentary, as he recounts great players of the past and his own experience on the field. We hear Brooking so little, he might as well be swigging on a bottle of Jack Daniels in the booth while Brackley calls out players’ names. The only thing good about this approach from Konami is that the commentators are never off of the action and they rarely make a bad call. The crowd is less-than-inspiring too and sounds basically the same in every stadium with every team. The menu music is still the drunken byproduct of an unemployed Eastern European disc jockey.
- 1
- 2
- Next
Winning Eleven: Pro Evolution Soccer 2007 Review
by admin on Feb.02, 2010, under Review
February 5, 2007 –
Not too long ago, I ran into a European games journalist at a press event. We said our hellos and talked about upcoming releases and the conversation eventually landed on Winning Eleven: Pro Evolution Soccer 2007. At the mention of Pro Evolution (as Konami’s stellar soccer franchise is called in Europe), his face lit up, he whipped out his cell phone and started playing video highlights of his all-time great goals.
Such is the outstanding gameplay of Winning Eleven, and when you score a great goal you want to savor it and show it off to your friends. It’s a magnificent feeling to really crack one from distance or pull off the flip-flap with Ronaldinho to beat the keeper one-on-one. For soccer fans, that feeling is better than almost any other moment in other sports games. When’s the last time someone whipped out their Blackberry to show you a replay in Madden?
Barcelona is loaded.While EA’s FIFA franchise has surpassed Winning Eleven with better graphics, more licensed teams and stadiums, and more exciting atmosphere, Winning Eleven is still the best-playing game of soccer on the planet. The controls are tight, the star players shine and the AI continually challenges you.
But hey, if you follow Winning Eleven then this isn’t exactly breaking news. The gameplay, options and Master League franchise mode have remained basically untouched for years now. There isn’t some wild new feature on the back of the box like Total Dribble Control or a Lace Your Boots mini-game. So knowing that the gameplay was going to be solid, it is most disappointing that Konami did little to improve the game in other areas, especially with the jump to the Xbox 360.
The world’s most unlicensed franchise mode is back.When you first boot up the game, it looks little better than a high-definition, widescreen PS2 version of Winning Eleven. And essentially, that’s what the 360 version is. The crowd, the lighting and the player models are decent, but hardly impressive. The textures of the pitch aren’t particularly pretty. The players’ faces in cutscenes slightly resemble the real-life counterparts, and everyone has a very stony look about them.
In the audio booth, Peter Brackley and Trevor Brooking do another serviceable job of calling the game, using a less-is-more approach. “Dida, Cafu, Kaka, Ronaldinho, Ronaldo, oh it’s in!” could be a call for a goal from the Brazilian national team. Even in preview versions of UEFA’s Champions League we hear actual color from the color commentary, as he recounts great players of the past and his own experience on the field. We hear Brooking so little, he might as well be swigging on a bottle of Jack Daniels in the booth while Brackley calls out players’ names. The only thing good about this approach from Konami is that the commentators are never off of the action and they rarely make a bad call. The crowd is less-than-inspiring too and sounds basically the same in every stadium with every team. The menu music is still the drunken byproduct of an unemployed Eastern European disc jockey.
- 1
- 2
- Next
Winning Eleven: Pro Evolution Soccer 2007 Review
by admin on Feb.02, 2010, under Review
February 5, 2007 –
Not too long ago, I ran into a European games journalist at a press event. We said our hellos and talked about upcoming releases and the conversation eventually landed on Winning Eleven: Pro Evolution Soccer 2007. At the mention of Pro Evolution (as Konami’s stellar soccer franchise is called in Europe), his face lit up, he whipped out his cell phone and started playing video highlights of his all-time great goals.
Such is the outstanding gameplay of Winning Eleven, and when you score a great goal you want to savor it and show it off to your friends. It’s a magnificent feeling to really crack one from distance or pull off the flip-flap with Ronaldinho to beat the keeper one-on-one. For soccer fans, that feeling is better than almost any other moment in other sports games. When’s the last time someone whipped out their Blackberry to show you a replay in Madden?
Barcelona is loaded.While EA’s FIFA franchise has surpassed Winning Eleven with better graphics, more licensed teams and stadiums, and more exciting atmosphere, Winning Eleven is still the best-playing game of soccer on the planet. The controls are tight, the star players shine and the AI continually challenges you.
But hey, if you follow Winning Eleven then this isn’t exactly breaking news. The gameplay, options and Master League franchise mode have remained basically untouched for years now. There isn’t some wild new feature on the back of the box like Total Dribble Control or a Lace Your Boots mini-game. So knowing that the gameplay was going to be solid, it is most disappointing that Konami did little to improve the game in other areas, especially with the jump to the Xbox 360.
The world’s most unlicensed franchise mode is back.When you first boot up the game, it looks little better than a high-definition, widescreen PS2 version of Winning Eleven. And essentially, that’s what the 360 version is. The crowd, the lighting and the player models are decent, but hardly impressive. The textures of the pitch aren’t particularly pretty. The players’ faces in cutscenes slightly resemble the real-life counterparts, and everyone has a very stony look about them.
In the audio booth, Peter Brackley and Trevor Brooking do another serviceable job of calling the game, using a less-is-more approach. “Dida, Cafu, Kaka, Ronaldinho, Ronaldo, oh it’s in!” could be a call for a goal from the Brazilian national team. Even in preview versions of UEFA’s Champions League we hear actual color from the color commentary, as he recounts great players of the past and his own experience on the field. We hear Brooking so little, he might as well be swigging on a bottle of Jack Daniels in the booth while Brackley calls out players’ names. The only thing good about this approach from Konami is that the commentators are never off of the action and they rarely make a bad call. The crowd is less-than-inspiring too and sounds basically the same in every stadium with every team. The menu music is still the drunken byproduct of an unemployed Eastern European disc jockey.
- 1
- 2
- Next
Winning Eleven: Pro Evolution Soccer 2007 Review
by admin on Feb.02, 2010, under Review
February 5, 2007 –
Not too long ago, I ran into a European games journalist at a press event. We said our hellos and talked about upcoming releases and the conversation eventually landed on Winning Eleven: Pro Evolution Soccer 2007. At the mention of Pro Evolution (as Konami’s stellar soccer franchise is called in Europe), his face lit up, he whipped out his cell phone and started playing video highlights of his all-time great goals.
Such is the outstanding gameplay of Winning Eleven, and when you score a great goal you want to savor it and show it off to your friends. It’s a magnificent feeling to really crack one from distance or pull off the flip-flap with Ronaldinho to beat the keeper one-on-one. For soccer fans, that feeling is better than almost any other moment in other sports games. When’s the last time someone whipped out their Blackberry to show you a replay in Madden?
Barcelona is loaded.While EA’s FIFA franchise has surpassed Winning Eleven with better graphics, more licensed teams and stadiums, and more exciting atmosphere, Winning Eleven is still the best-playing game of soccer on the planet. The controls are tight, the star players shine and the AI continually challenges you.
But hey, if you follow Winning Eleven then this isn’t exactly breaking news. The gameplay, options and Master League franchise mode have remained basically untouched for years now. There isn’t some wild new feature on the back of the box like Total Dribble Control or a Lace Your Boots mini-game. So knowing that the gameplay was going to be solid, it is most disappointing that Konami did little to improve the game in other areas, especially with the jump to the Xbox 360.
The world’s most unlicensed franchise mode is back.When you first boot up the game, it looks little better than a high-definition, widescreen PS2 version of Winning Eleven. And essentially, that’s what the 360 version is. The crowd, the lighting and the player models are decent, but hardly impressive. The textures of the pitch aren’t particularly pretty. The players’ faces in cutscenes slightly resemble the real-life counterparts, and everyone has a very stony look about them.
In the audio booth, Peter Brackley and Trevor Brooking do another serviceable job of calling the game, using a less-is-more approach. “Dida, Cafu, Kaka, Ronaldinho, Ronaldo, oh it’s in!” could be a call for a goal from the Brazilian national team. Even in preview versions of UEFA’s Champions League we hear actual color from the color commentary, as he recounts great players of the past and his own experience on the field. We hear Brooking so little, he might as well be swigging on a bottle of Jack Daniels in the booth while Brackley calls out players’ names. The only thing good about this approach from Konami is that the commentators are never off of the action and they rarely make a bad call. The crowd is less-than-inspiring too and sounds basically the same in every stadium with every team. The menu music is still the drunken byproduct of an unemployed Eastern European disc jockey.
- 1
- 2
- Next