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Tag: Viking: Battle for Asgard

Summary: Viking: Battle for Asgard

by admin on Mar.13, 2010, under Summary

A fierce struggle is taking place within the realm of the Norse Gods. The Goddess Hel has been banished for defying Odin, Lord of Asgard. Angry at her fate, Hel has raised an army of undead warriors to enslave the mortal realm of Midgard, and then provoke Ragnarok – the apocalyptic battle that that will destroy Asgard and the Gods themselves. The task of stopping Hel and defending the future of mankind falls to Skarin, a promising but deeply flawed young warrior, ignorant of the true reason for his favour with the Gods…

Leave a bloody trail of dismembered foes as you master an involving and addictive combat style with destructive mythical powers and abilities. Explore vast and visually stunning open-world environments whilst slaying your enemies with a huge array of devastating and brutal combat moves. Tame mighty dragons and unleash their rain of fire, laying waste to the enemy hordes that stand in your way. Free enslaved warriors to wage war on Hel’s legion and lead them into huge, epic battles featuring colossal giants, powerful shaman, deadly assassins and Hel’s own champions. Here players can use Skarin’s emerging skills to help turn the tide of conflict with a timely murder or through the brutality of a visceral wave of slaughter.

Genre: Action

Publisher: SEGA

Developer: Creative Assembly

Online Play:

Local Play:

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Viking: Battle for Asgard Review

by admin on Feb.02, 2010, under Review

March 24, 2008
No game is perfect. Some have iffy controls, others have lame stories, and a few just have weak enemies, but even with these natural foibles, glitches and hang-ups, a videogame can transcend its limitations and be heralded as a title where the sum is greater than the parts.

That isn’t the case with Viking: Battle for Asgard.

Set in the time when the Norse Gods ruled and people hid gold in glowing urns for some inexplicable reason, Viking, the latest from SEGA and Creative Assembly, tosses you into the massive boots of Skarin, a shirtless warrior who packs a sword and battleaxe. The game opens with Skarin mortally wounded and about to take a one-way trip to Valhalla, but Freya — Odin’s daughter — steps in to save the Schwarzenegger-like brute as long as he pledges allegiance to her and promises to go after Hel, queen of the Underworld. Skarin agrees, gets this glowing amulet from Freya, and we’re off!

Now, taking on the queen of the damned isn’t a one-man gig. The problem is, Hel’s Legion — an army of blue-skinned, undead bad guys — is roaming the countryside and has imprisoned the very Vikings who would be willing to fight alongside Skarin. This means that the majority of your time in Viking is spent scouring the mountain tops and grassy plains looking for men who are usually locked in giant ribcage prisons or tethered to skull poles. Find the camps, kill the Legion, and free the men. From there, the troops usually give you some task to complete such as gathering healing honey or eliminating a traitor, and once the odd job is complete, they join your team.

See, you’re freeing all of these soldiers for the massive battles that Viking revolves around. When you tap Back and bring up your map, you’ll find it covered with various icons indicating enemy encampments, friendly bases and more. Of the enemy kind, you’ll see some that have conditions — free X number of troops, find the battle horn, etc. — that must be met before you can complete the task. Usually, these are the massive battles that act as a middle and end to the level.

Once you meet the battle conditions, you can select the icon on the map and jump straight into the war. Here’s where all of the troops you’ve saved march into battle with you. If you haven’t seen these skirmishes in action, they can be pretty impressive. Each one starts with a cutscene depicting a sea of your men marching toward a horde of enemies. Dragons fly overhead, Shaman are casting ominous spells in the distance, and giants wait at the ready. When the scene ends, you’re thrust into the battle the imagery just set up. You and hundreds of your men move towards hundreds of enemies.

Although there’s no way to control what your men are doing, they’re generally pretty good about following you and helping the best they can — that is by beating the living hell out of all the blue-skinned freaks that get in their way. While your boys on the ground tend to the Legion horde, you’re pretty much on your own as far as ending the battle. Each scenario has win conditions such as eliminating two of the three Shamans or taking care of a few giants. Once you’ve completed the tasks, your troops can move deeper into the base, you’ll get a new set of objectives, and the beat goes on. In the end, you have to call your Shaman to the base’s heart and have her switch it to good.

But he had a family!But he had a family!And just like that, I’ve explained Viking. Crisscrossing the map as you free troops and take on the occasional task that ends with you freeing troops is what this game is all about. The troop gathering and massive battles take place on three maps that feature towering mountains for you to figure out how to climb, flowing streams and plenty of red hot lava. When you enter bad guy turf, the sky will darken and rain will fall, and once you’ve liberated the space from evil’s grasp, the sun pops out and the birds begin to sing.

If it sounds like a shallow experience

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Viking: Battle for Asgard Review

by admin on Feb.02, 2010, under Review

March 24, 2008
No game is perfect. Some have iffy controls, others have lame stories, and a few just have weak enemies, but even with these natural foibles, glitches and hang-ups, a videogame can transcend its limitations and be heralded as a title where the sum is greater than the parts.

That isn’t the case with Viking: Battle for Asgard.

Set in the time when the Norse Gods ruled and people hid gold in glowing urns for some inexplicable reason, Viking, the latest from SEGA and Creative Assembly, tosses you into the massive boots of Skarin, a shirtless warrior who packs a sword and battleaxe. The game opens with Skarin mortally wounded and about to take a one-way trip to Valhalla, but Freya — Odin’s daughter — steps in to save the Schwarzenegger-like brute as long as he pledges allegiance to her and promises to go after Hel, queen of the Underworld. Skarin agrees, gets this glowing amulet from Freya, and we’re off!

Now, taking on the queen of the damned isn’t a one-man gig. The problem is, Hel’s Legion — an army of blue-skinned, undead bad guys — is roaming the countryside and has imprisoned the very Vikings who would be willing to fight alongside Skarin. This means that the majority of your time in Viking is spent scouring the mountain tops and grassy plains looking for men who are usually locked in giant ribcage prisons or tethered to skull poles. Find the camps, kill the Legion, and free the men. From there, the troops usually give you some task to complete such as gathering healing honey or eliminating a traitor, and once the odd job is complete, they join your team.

See, you’re freeing all of these soldiers for the massive battles that Viking revolves around. When you tap Back and bring up your map, you’ll find it covered with various icons indicating enemy encampments, friendly bases and more. Of the enemy kind, you’ll see some that have conditions — free X number of troops, find the battle horn, etc. — that must be met before you can complete the task. Usually, these are the massive battles that act as a middle and end to the level.

Once you meet the battle conditions, you can select the icon on the map and jump straight into the war. Here’s where all of the troops you’ve saved march into battle with you. If you haven’t seen these skirmishes in action, they can be pretty impressive. Each one starts with a cutscene depicting a sea of your men marching toward a horde of enemies. Dragons fly overhead, Shaman are casting ominous spells in the distance, and giants wait at the ready. When the scene ends, you’re thrust into the battle the imagery just set up. You and hundreds of your men move towards hundreds of enemies.

Although there’s no way to control what your men are doing, they’re generally pretty good about following you and helping the best they can — that is by beating the living hell out of all the blue-skinned freaks that get in their way. While your boys on the ground tend to the Legion horde, you’re pretty much on your own as far as ending the battle. Each scenario has win conditions such as eliminating two of the three Shamans or taking care of a few giants. Once you’ve completed the tasks, your troops can move deeper into the base, you’ll get a new set of objectives, and the beat goes on. In the end, you have to call your Shaman to the base’s heart and have her switch it to good.

But he had a family!But he had a family!And just like that, I’ve explained Viking. Crisscrossing the map as you free troops and take on the occasional task that ends with you freeing troops is what this game is all about. The troop gathering and massive battles take place on three maps that feature towering mountains for you to figure out how to climb, flowing streams and plenty of red hot lava. When you enter bad guy turf, the sky will darken and rain will fall, and once you’ve liberated the space from evil’s grasp, the sun pops out and the birds begin to sing.

If it sounds like a shallow experience

Comments Off : more...

Viking: Battle for Asgard Review

by admin on Feb.02, 2010, under Review

March 24, 2008
No game is perfect. Some have iffy controls, others have lame stories, and a few just have weak enemies, but even with these natural foibles, glitches and hang-ups, a videogame can transcend its limitations and be heralded as a title where the sum is greater than the parts.

That isn’t the case with Viking: Battle for Asgard.

Set in the time when the Norse Gods ruled and people hid gold in glowing urns for some inexplicable reason, Viking, the latest from SEGA and Creative Assembly, tosses you into the massive boots of Skarin, a shirtless warrior who packs a sword and battleaxe. The game opens with Skarin mortally wounded and about to take a one-way trip to Valhalla, but Freya — Odin’s daughter — steps in to save the Schwarzenegger-like brute as long as he pledges allegiance to her and promises to go after Hel, queen of the Underworld. Skarin agrees, gets this glowing amulet from Freya, and we’re off!

Now, taking on the queen of the damned isn’t a one-man gig. The problem is, Hel’s Legion — an army of blue-skinned, undead bad guys — is roaming the countryside and has imprisoned the very Vikings who would be willing to fight alongside Skarin. This means that the majority of your time in Viking is spent scouring the mountain tops and grassy plains looking for men who are usually locked in giant ribcage prisons or tethered to skull poles. Find the camps, kill the Legion, and free the men. From there, the troops usually give you some task to complete such as gathering healing honey or eliminating a traitor, and once the odd job is complete, they join your team.

See, you’re freeing all of these soldiers for the massive battles that Viking revolves around. When you tap Back and bring up your map, you’ll find it covered with various icons indicating enemy encampments, friendly bases and more. Of the enemy kind, you’ll see some that have conditions — free X number of troops, find the battle horn, etc. — that must be met before you can complete the task. Usually, these are the massive battles that act as a middle and end to the level.

Once you meet the battle conditions, you can select the icon on the map and jump straight into the war. Here’s where all of the troops you’ve saved march into battle with you. If you haven’t seen these skirmishes in action, they can be pretty impressive. Each one starts with a cutscene depicting a sea of your men marching toward a horde of enemies. Dragons fly overhead, Shaman are casting ominous spells in the distance, and giants wait at the ready. When the scene ends, you’re thrust into the battle the imagery just set up. You and hundreds of your men move towards hundreds of enemies.

Although there’s no way to control what your men are doing, they’re generally pretty good about following you and helping the best they can — that is by beating the living hell out of all the blue-skinned freaks that get in their way. While your boys on the ground tend to the Legion horde, you’re pretty much on your own as far as ending the battle. Each scenario has win conditions such as eliminating two of the three Shamans or taking care of a few giants. Once you’ve completed the tasks, your troops can move deeper into the base, you’ll get a new set of objectives, and the beat goes on. In the end, you have to call your Shaman to the base’s heart and have her switch it to good.

But he had a family!But he had a family!And just like that, I’ve explained Viking. Crisscrossing the map as you free troops and take on the occasional task that ends with you freeing troops is what this game is all about. The troop gathering and massive battles take place on three maps that feature towering mountains for you to figure out how to climb, flowing streams and plenty of red hot lava. When you enter bad guy turf, the sky will darken and rain will fall, and once you’ve liberated the space from evil’s grasp, the sun pops out and the birds begin to sing.

If it sounds like a shallow experience

Comments Off : more...

Viking: Battle for Asgard Review

by admin on Feb.02, 2010, under Review

March 24, 2008
No game is perfect. Some have iffy controls, others have lame stories, and a few just have weak enemies, but even with these natural foibles, glitches and hang-ups, a videogame can transcend its limitations and be heralded as a title where the sum is greater than the parts.

That isn’t the case with Viking: Battle for Asgard.

Set in the time when the Norse Gods ruled and people hid gold in glowing urns for some inexplicable reason, Viking, the latest from SEGA and Creative Assembly, tosses you into the massive boots of Skarin, a shirtless warrior who packs a sword and battleaxe. The game opens with Skarin mortally wounded and about to take a one-way trip to Valhalla, but Freya — Odin’s daughter — steps in to save the Schwarzenegger-like brute as long as he pledges allegiance to her and promises to go after Hel, queen of the Underworld. Skarin agrees, gets this glowing amulet from Freya, and we’re off!

Now, taking on the queen of the damned isn’t a one-man gig. The problem is, Hel’s Legion — an army of blue-skinned, undead bad guys — is roaming the countryside and has imprisoned the very Vikings who would be willing to fight alongside Skarin. This means that the majority of your time in Viking is spent scouring the mountain tops and grassy plains looking for men who are usually locked in giant ribcage prisons or tethered to skull poles. Find the camps, kill the Legion, and free the men. From there, the troops usually give you some task to complete such as gathering healing honey or eliminating a traitor, and once the odd job is complete, they join your team.

See, you’re freeing all of these soldiers for the massive battles that Viking revolves around. When you tap Back and bring up your map, you’ll find it covered with various icons indicating enemy encampments, friendly bases and more. Of the enemy kind, you’ll see some that have conditions — free X number of troops, find the battle horn, etc. — that must be met before you can complete the task. Usually, these are the massive battles that act as a middle and end to the level.

Once you meet the battle conditions, you can select the icon on the map and jump straight into the war. Here’s where all of the troops you’ve saved march into battle with you. If you haven’t seen these skirmishes in action, they can be pretty impressive. Each one starts with a cutscene depicting a sea of your men marching toward a horde of enemies. Dragons fly overhead, Shaman are casting ominous spells in the distance, and giants wait at the ready. When the scene ends, you’re thrust into the battle the imagery just set up. You and hundreds of your men move towards hundreds of enemies.

Although there’s no way to control what your men are doing, they’re generally pretty good about following you and helping the best they can — that is by beating the living hell out of all the blue-skinned freaks that get in their way. While your boys on the ground tend to the Legion horde, you’re pretty much on your own as far as ending the battle. Each scenario has win conditions such as eliminating two of the three Shamans or taking care of a few giants. Once you’ve completed the tasks, your troops can move deeper into the base, you’ll get a new set of objectives, and the beat goes on. In the end, you have to call your Shaman to the base’s heart and have her switch it to good.

But he had a family!But he had a family!And just like that, I’ve explained Viking. Crisscrossing the map as you free troops and take on the occasional task that ends with you freeing troops is what this game is all about. The troop gathering and massive battles take place on three maps that feature towering mountains for you to figure out how to climb, flowing streams and plenty of red hot lava. When you enter bad guy turf, the sky will darken and rain will fall, and once you’ve liberated the space from evil’s grasp, the sun pops out and the birds begin to sing.

If it sounds like a shallow experience

Comments Off : more...

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