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Tag: Stoked (Big Air Edition)

Summary: Stoked (Big Air Edition)

by admin on Mar.13, 2010, under Summary

Developed in conjunction with world-renowned snowboarding movie creator Absinthe Films, Stoked captures the pioneering spirit of professional back country riders. Exhilarating snowboarding experiences are born from dynamic backcountry conditions. The riders who brave and master these conditions are the stuff of legend in Absinthe videos and on the pages of snowboarding magazines. The look and style of these riders are emulated across the world. In Stoked, it’s your turn to become a legendary rider and wow the world on the Xbox Live online entertainment network by becoming an absolute snowboarding phenomenon.

Upgraded with enhanced graphics and features, the Big Air Edition of Stoked features marked trails that make it easy to find great runs, lots of park objects to use for tricks, two new mountains, better visuals, and faster and smoother riding.

Genre: Extreme Sports

Publisher: Destineer

Developer: Bongfish GmbH

Online Play: 8 Versus

Local Play:

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Destineer Announces ‘Stoked: Big Air Edition’ for Xbox 360 Has Shipped to Stores

by admin on Mar.13, 2010, under Review

November 24, 2009
MINNEAPOLIS, MN – Time to strap back in! Destineer and developer Bongfish have announced that Stoked: Big Air Edition is in stores today. This updated release of the critically acclaimed snowboarding game for Xbox 360 video game and entertainment system from Microsoft has a bounty of new features including racing, marked trails, lots of extra park objects to trick off, two new mountains, better visuals, and a faster and smoother riding model. Stoked: Big Air Edition is priced at $39.99 and is available today exclusively for Xbox 360.

Stoked gives players physical control of their rider through the analog sticks, which eliminates the need for players to mash buttons or memorize combos, and gives players the ability to craft their own riding and trick styles. As players complete challenges and win events with style, they gain sponsorships, gear, and clothing from over 30 real-world brands, like Burton, Libtech, Volcom, Dakine, Nikita, and Quicksilver, and they gain profiles of their exploits in leading snowboarding magazines, such as Snowboard Magazine.

Key Features:

Racing

Race against the world’s top riders in single-player mode or race online against up to seven other players via Xbox LIVE online entertainment network. Three types of races are included: Head to Head Through Gates, Pack Racing Through Gates, and Freestyle First to the Bottom (multiplayer only).

Physics-based Controls

All movement is controlled through the analog sticks, with the triggers used for grabs. The tuned and tweaked physics behind the controls help you feel each carve. Define your riding style – fast and sloppy, or slow and smooth.

Marked Trails

Stoked: Big Air makes it easy to find great runs on every mountain. Each mountain includes eight runs with marked and groomed trails, lots of park objects to trick off and on-screen highlighting of kickers and jumps.

Park Objects

Each of the eight groomed runs on each of the mountains now features tons of park objects for players to trick off.

Two New Mountains

Stoked: Big Air includes all five mountains from the original Stoked (Mt. Fuji, the wilds of Alaska, Chile’s Almirante Nieto, Switzerland’s Diablerets, Mt. Shuksan in America’s Pacific Northwest), plus two new mountains: Switzerland’s Laax and Asia’s K2. Together, these seven mountains give players over 500 square miles to explore. While every mountain has marked and groomed trails, players can also fly their helicopter anywhere to carve their own lines anywhere on any mountain.

Seamless Multiplayer

Invite your friends to ride with you anytime, anywhere through instant drop-in multiplayer. At any time, anywhere, on any mountain, players can instantly choose to free-ride with a posse of up to seven friends, or challenge them in a variety of competitive riding activities.

Smoother and Faster Riding

We’ve tweaked all aspects of riding, from camera angles to animations to the sensitivity of the controls, and we’ve made Stoked: Big Air even faster, with even more Big Air opportunities.

Tons of Challenges and Events

Compete in a variety of Big Air and Grind-fest events. Compete on behalf of a sponsor to take control of a mountain in the Battle of the Brands, ride for media exposure, build a scrapbook of pictorial exploits, free-ride the mountain for high scores, and complete a variety of technical trick challenges.

Gorgeous Visuals

Stoked: Big Air is now even more gorgeous, with a new lighting model, post effects, fog, upgraded particle effects, and more.

Two New Pros

Gigi Ruf and Romain de Marchi join Travis Rice, Nicolas Muller, Wolle Nyvelt, Annie Boulanger, and Tadashi Fuse. Ride with the Pros in the Pro Challenges, in which they match the moves of seven different Pros, or race against them!

Dynamic Weather

The weather changes throughout every day, so check out the weather report before you ride. Snow accumulates or melts on mountain surfaces, changing the riding experience, opening new paths, and building new trickable features and access to challenges.

Players can be sponsored by the following gear and clothing brands: ANON, ARCUS, BILLABONG, BLUE TOMATO, BONFIRE, BURTON, DAKINE, DRAGON, DRAKE, ELECTRIC, ELEVEN, HART, LIBTECH, NEFF, NIKITA, NITRO, NORTHWAVE, PROTEC, OAKLEY, QUIKSILVER, RAIDEN, R.E.D., RIDE, ROME, ROXY, SALOMON, TECHNINE, VANS, VOLCOM, and VONZIPPER.

Film companies and snowboarding publications in the game include ABSINTHE-FILMS, SNOWBOARD MAGAZINE, METHOD MAGAZINE, SNOWBOARD CANADA MAGAZINE, HUCK MAGAZINE, and ONBOARD MAGAZINE.

For more information, please visit www.gettingstoked.com/blog

About Destineer

Destineer publishes affordable family-friendly video games for home consoles, portable digital devices, and PC and Mac computers through our Destineer, Bold Games, and MacSoft brands. Destineer is a privately owned corporation based in Minneapolis, Minnesota. More information about Destineer is available at www.destineergames.com.

About Bongfish

Bongfish GmbH has developed authentic licensed action-sports video games since 1999. Located in Graz, Austria, the studio specializes in recreating the ’soul & vibe’ of action sports experiences using their own proprietary technology.

About Absinthe Films

Absinthe Films established themselves as a premiere snowboard film production company in the late 1990s. Since then, owners Justin Hostynek and Patrick Armbruster have been pushing the envelope of snowboard film making the world over while remaining committed to environmental awareness and responsibility. For more information on Absinthe Films visit www.absinthe-films.com.

Press Release

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Stoked: Big Air Edition Review

by admin on Feb.03, 2010, under Review

November 25, 2009
When the first Stoked hit the market back in February of this year, there was no doubt that the snowboarding game showed potential, but thanks to some shoddy design decisions it was largely passed over and quickly forgotten. Just nine months later and I find myself looking at Stoked: Big Air Edition, a director’s cut of sorts that presents two more mountains, tweaked mechanics and better tricking locations. But is the package good enough to make everyone forget about the problems we experienced a short time ago? Read on for the answer.

Given the relatively short development window for Big Air Edition, the limited amount of original content is understandable, but this redux of the first Stoked does a good job of giving those who didn’t venture onto the mountain the first time around a good reason to now. The layout of Big Air Edition is much more conducive to progression thanks to dozens and dozens of challenges now being accessible through the menu system rather than having to comb a mountainside on a snowboard in search of them. Your purpose and end goal are still a bit of a mystery and your general direction and “what to do next” can get lost a bit in the myriad challenges that are presented.

Click above to watch a race in Stoked: Big Air Edition.Thankfully the snowboarding mechanics and the feel of edging your way down a mountain have been nicely refined for Big Air Edition. Moving from side to side and tricking off of different surfaces is a bit easier this time around though there are still instances when you’ll be grinding while appearing sideways on a rail. The snowboarding has also been imbued with a new sense of speed that, when you get going down a steep surface, does a great job of blurring the environment and limiting your vision so as to really sell the effect. I also found that ramping off of big jumps was more prevalent in Big Air Edition. Everything seemed just a touch steeper and ramps all the more present.

As you continue to complete challenges and earn more and more influence points you’ll have the opportunity to strut your skills for a set of sponsors. The list is populated by many of the sport’s biggest players, but I would’ve liked to see the challenge types mixed up much more than they are. Every sponsor has the same first challenge, same second challenge and so on and it doesn’t help to freshen the experience after you’ve invested a handful of hours.

The weather system, on the other hand, does a nice job of giving you different looks at each of the mountains. The conditions of a given day have an effect on difference challenges and your overall snowboarding experience. Not only that, but the visuals change drastically with the day/night cycle and weather. Boarding in a snowstorm at night can be terrifying as you careen down a mountain with very limited visibility.

Click above to watch a free run in Fiji.The main game mode is very similar to what you experienced in the first Stoked release. You create your guy, build him up and earn sponsorships and unlock new mountains. The same goes for the online game which is identical to what was offered before. You and up to seven friends hop onto mountains and setup challenges for group competition. There are things like a horse-style trick game, there are races, and there’s even a mode where you have to spend as little time on the ground as possible. Like the rest of Stoked, the online modes are fun but not all that inspired.

Closing Comments
Stoked: Big Air Edition is certainly an improvement over what the first Stoked brought to the table. There are two extra mountains, the snowboarding has stepped up its game slightly and the career mode is designed with fun in mind, but that doesn

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Stoked: Big Air Edition Review

by admin on Feb.02, 2010, under Review

November 25, 2009
When the first Stoked hit the market back in February of this year, there was no doubt that the snowboarding game showed potential, but thanks to some shoddy design decisions it was largely passed over and quickly forgotten. Just nine months later and I find myself looking at Stoked: Big Air Edition, a director’s cut of sorts that presents two more mountains, tweaked mechanics and better tricking locations. But is the package good enough to make everyone forget about the problems we experienced a short time ago? Read on for the answer.

Given the relatively short development window for Big Air Edition, the limited amount of original content is understandable, but this redux of the first Stoked does a good job of giving those who didn’t venture onto the mountain the first time around a good reason to now. The layout of Big Air Edition is much more conducive to progression thanks to dozens and dozens of challenges now being accessible through the menu system rather than having to comb a mountainside on a snowboard in search of them. Your purpose and end goal are still a bit of a mystery and your general direction and “what to do next” can get lost a bit in the myriad challenges that are presented.

Click above to watch a race in Stoked: Big Air Edition.Thankfully the snowboarding mechanics and the feel of edging your way down a mountain have been nicely refined for Big Air Edition. Moving from side to side and tricking off of different surfaces is a bit easier this time around though there are still instances when you’ll be grinding while appearing sideways on a rail. The snowboarding has also been imbued with a new sense of speed that, when you get going down a steep surface, does a great job of blurring the environment and limiting your vision so as to really sell the effect. I also found that ramping off of big jumps was more prevalent in Big Air Edition. Everything seemed just a touch steeper and ramps all the more present.

As you continue to complete challenges and earn more and more influence points you’ll have the opportunity to strut your skills for a set of sponsors. The list is populated by many of the sport’s biggest players, but I would’ve liked to see the challenge types mixed up much more than they are. Every sponsor has the same first challenge, same second challenge and so on and it doesn’t help to freshen the experience after you’ve invested a handful of hours.

The weather system, on the other hand, does a nice job of giving you different looks at each of the mountains. The conditions of a given day have an effect on difference challenges and your overall snowboarding experience. Not only that, but the visuals change drastically with the day/night cycle and weather. Boarding in a snowstorm at night can be terrifying as you careen down a mountain with very limited visibility.

Click above to watch a free run in Fiji.The main game mode is very similar to what you experienced in the first Stoked release. You create your guy, build him up and earn sponsorships and unlock new mountains. The same goes for the online game which is identical to what was offered before. You and up to seven friends hop onto mountains and setup challenges for group competition. There are things like a horse-style trick game, there are races, and there’s even a mode where you have to spend as little time on the ground as possible. Like the rest of Stoked, the online modes are fun but not all that inspired.

Closing Comments
Stoked: Big Air Edition is certainly an improvement over what the first Stoked brought to the table. There are two extra mountains, the snowboarding has stepped up its game slightly and the career mode is designed with fun in mind, but that doesn

Comments Off : more...

Stoked: Big Air Edition Review

by admin on Feb.02, 2010, under Review

November 25, 2009
When the first Stoked hit the market back in February of this year, there was no doubt that the snowboarding game showed potential, but thanks to some shoddy design decisions it was largely passed over and quickly forgotten. Just nine months later and I find myself looking at Stoked: Big Air Edition, a director’s cut of sorts that presents two more mountains, tweaked mechanics and better tricking locations. But is the package good enough to make everyone forget about the problems we experienced a short time ago? Read on for the answer.

Given the relatively short development window for Big Air Edition, the limited amount of original content is understandable, but this redux of the first Stoked does a good job of giving those who didn’t venture onto the mountain the first time around a good reason to now. The layout of Big Air Edition is much more conducive to progression thanks to dozens and dozens of challenges now being accessible through the menu system rather than having to comb a mountainside on a snowboard in search of them. Your purpose and end goal are still a bit of a mystery and your general direction and “what to do next” can get lost a bit in the myriad challenges that are presented.

Click above to watch a race in Stoked: Big Air Edition.Thankfully the snowboarding mechanics and the feel of edging your way down a mountain have been nicely refined for Big Air Edition. Moving from side to side and tricking off of different surfaces is a bit easier this time around though there are still instances when you’ll be grinding while appearing sideways on a rail. The snowboarding has also been imbued with a new sense of speed that, when you get going down a steep surface, does a great job of blurring the environment and limiting your vision so as to really sell the effect. I also found that ramping off of big jumps was more prevalent in Big Air Edition. Everything seemed just a touch steeper and ramps all the more present.

As you continue to complete challenges and earn more and more influence points you’ll have the opportunity to strut your skills for a set of sponsors. The list is populated by many of the sport’s biggest players, but I would’ve liked to see the challenge types mixed up much more than they are. Every sponsor has the same first challenge, same second challenge and so on and it doesn’t help to freshen the experience after you’ve invested a handful of hours.

The weather system, on the other hand, does a nice job of giving you different looks at each of the mountains. The conditions of a given day have an effect on difference challenges and your overall snowboarding experience. Not only that, but the visuals change drastically with the day/night cycle and weather. Boarding in a snowstorm at night can be terrifying as you careen down a mountain with very limited visibility.

Click above to watch a free run in Fiji.The main game mode is very similar to what you experienced in the first Stoked release. You create your guy, build him up and earn sponsorships and unlock new mountains. The same goes for the online game which is identical to what was offered before. You and up to seven friends hop onto mountains and setup challenges for group competition. There are things like a horse-style trick game, there are races, and there’s even a mode where you have to spend as little time on the ground as possible. Like the rest of Stoked, the online modes are fun but not all that inspired.

Closing Comments
Stoked: Big Air Edition is certainly an improvement over what the first Stoked brought to the table. There are two extra mountains, the snowboarding has stepped up its game slightly and the career mode is designed with fun in mind, but that doesn

Comments Off : more...

Stoked: Big Air Edition Review

by admin on Feb.02, 2010, under Review

November 25, 2009
When the first Stoked hit the market back in February of this year, there was no doubt that the snowboarding game showed potential, but thanks to some shoddy design decisions it was largely passed over and quickly forgotten. Just nine months later and I find myself looking at Stoked: Big Air Edition, a director’s cut of sorts that presents two more mountains, tweaked mechanics and better tricking locations. But is the package good enough to make everyone forget about the problems we experienced a short time ago? Read on for the answer.

Given the relatively short development window for Big Air Edition, the limited amount of original content is understandable, but this redux of the first Stoked does a good job of giving those who didn’t venture onto the mountain the first time around a good reason to now. The layout of Big Air Edition is much more conducive to progression thanks to dozens and dozens of challenges now being accessible through the menu system rather than having to comb a mountainside on a snowboard in search of them. Your purpose and end goal are still a bit of a mystery and your general direction and “what to do next” can get lost a bit in the myriad challenges that are presented.

Click above to watch a race in Stoked: Big Air Edition.Thankfully the snowboarding mechanics and the feel of edging your way down a mountain have been nicely refined for Big Air Edition. Moving from side to side and tricking off of different surfaces is a bit easier this time around though there are still instances when you’ll be grinding while appearing sideways on a rail. The snowboarding has also been imbued with a new sense of speed that, when you get going down a steep surface, does a great job of blurring the environment and limiting your vision so as to really sell the effect. I also found that ramping off of big jumps was more prevalent in Big Air Edition. Everything seemed just a touch steeper and ramps all the more present.

As you continue to complete challenges and earn more and more influence points you’ll have the opportunity to strut your skills for a set of sponsors. The list is populated by many of the sport’s biggest players, but I would’ve liked to see the challenge types mixed up much more than they are. Every sponsor has the same first challenge, same second challenge and so on and it doesn’t help to freshen the experience after you’ve invested a handful of hours.

The weather system, on the other hand, does a nice job of giving you different looks at each of the mountains. The conditions of a given day have an effect on difference challenges and your overall snowboarding experience. Not only that, but the visuals change drastically with the day/night cycle and weather. Boarding in a snowstorm at night can be terrifying as you careen down a mountain with very limited visibility.

Click above to watch a free run in Fiji.The main game mode is very similar to what you experienced in the first Stoked release. You create your guy, build him up and earn sponsorships and unlock new mountains. The same goes for the online game which is identical to what was offered before. You and up to seven friends hop onto mountains and setup challenges for group competition. There are things like a horse-style trick game, there are races, and there’s even a mode where you have to spend as little time on the ground as possible. Like the rest of Stoked, the online modes are fun but not all that inspired.

Closing Comments
Stoked: Big Air Edition is certainly an improvement over what the first Stoked brought to the table. There are two extra mountains, the snowboarding has stepped up its game slightly and the career mode is designed with fun in mind, but that doesn

Comments Off : more...

Stoked: Big Air Edition Review

by admin on Feb.02, 2010, under Review

November 25, 2009
When the first Stoked hit the market back in February of this year, there was no doubt that the snowboarding game showed potential, but thanks to some shoddy design decisions it was largely passed over and quickly forgotten. Just nine months later and I find myself looking at Stoked: Big Air Edition, a director’s cut of sorts that presents two more mountains, tweaked mechanics and better tricking locations. But is the package good enough to make everyone forget about the problems we experienced a short time ago? Read on for the answer.

Given the relatively short development window for Big Air Edition, the limited amount of original content is understandable, but this redux of the first Stoked does a good job of giving those who didn’t venture onto the mountain the first time around a good reason to now. The layout of Big Air Edition is much more conducive to progression thanks to dozens and dozens of challenges now being accessible through the menu system rather than having to comb a mountainside on a snowboard in search of them. Your purpose and end goal are still a bit of a mystery and your general direction and “what to do next” can get lost a bit in the myriad challenges that are presented.

Click above to watch a race in Stoked: Big Air Edition.Thankfully the snowboarding mechanics and the feel of edging your way down a mountain have been nicely refined for Big Air Edition. Moving from side to side and tricking off of different surfaces is a bit easier this time around though there are still instances when you’ll be grinding while appearing sideways on a rail. The snowboarding has also been imbued with a new sense of speed that, when you get going down a steep surface, does a great job of blurring the environment and limiting your vision so as to really sell the effect. I also found that ramping off of big jumps was more prevalent in Big Air Edition. Everything seemed just a touch steeper and ramps all the more present.

As you continue to complete challenges and earn more and more influence points you’ll have the opportunity to strut your skills for a set of sponsors. The list is populated by many of the sport’s biggest players, but I would’ve liked to see the challenge types mixed up much more than they are. Every sponsor has the same first challenge, same second challenge and so on and it doesn’t help to freshen the experience after you’ve invested a handful of hours.

The weather system, on the other hand, does a nice job of giving you different looks at each of the mountains. The conditions of a given day have an effect on difference challenges and your overall snowboarding experience. Not only that, but the visuals change drastically with the day/night cycle and weather. Boarding in a snowstorm at night can be terrifying as you careen down a mountain with very limited visibility.

Click above to watch a free run in Fiji.The main game mode is very similar to what you experienced in the first Stoked release. You create your guy, build him up and earn sponsorships and unlock new mountains. The same goes for the online game which is identical to what was offered before. You and up to seven friends hop onto mountains and setup challenges for group competition. There are things like a horse-style trick game, there are races, and there’s even a mode where you have to spend as little time on the ground as possible. Like the rest of Stoked, the online modes are fun but not all that inspired.

Closing Comments
Stoked: Big Air Edition is certainly an improvement over what the first Stoked brought to the table. There are two extra mountains, the snowboarding has stepped up its game slightly and the career mode is designed with fun in mind, but that doesn

Comments Off : more...

Stoked: Big Air Edition Review

by admin on Feb.02, 2010, under Review

November 25, 2009
When the first Stoked hit the market back in February of this year, there was no doubt that the snowboarding game showed potential, but thanks to some shoddy design decisions it was largely passed over and quickly forgotten. Just nine months later and I find myself looking at Stoked: Big Air Edition, a director’s cut of sorts that presents two more mountains, tweaked mechanics and better tricking locations. But is the package good enough to make everyone forget about the problems we experienced a short time ago? Read on for the answer.

Given the relatively short development window for Big Air Edition, the limited amount of original content is understandable, but this redux of the first Stoked does a good job of giving those who didn’t venture onto the mountain the first time around a good reason to now. The layout of Big Air Edition is much more conducive to progression thanks to dozens and dozens of challenges now being accessible through the menu system rather than having to comb a mountainside on a snowboard in search of them. Your purpose and end goal are still a bit of a mystery and your general direction and “what to do next” can get lost a bit in the myriad challenges that are presented.

Click above to watch a race in Stoked: Big Air Edition.Thankfully the snowboarding mechanics and the feel of edging your way down a mountain have been nicely refined for Big Air Edition. Moving from side to side and tricking off of different surfaces is a bit easier this time around though there are still instances when you’ll be grinding while appearing sideways on a rail. The snowboarding has also been imbued with a new sense of speed that, when you get going down a steep surface, does a great job of blurring the environment and limiting your vision so as to really sell the effect. I also found that ramping off of big jumps was more prevalent in Big Air Edition. Everything seemed just a touch steeper and ramps all the more present.

As you continue to complete challenges and earn more and more influence points you’ll have the opportunity to strut your skills for a set of sponsors. The list is populated by many of the sport’s biggest players, but I would’ve liked to see the challenge types mixed up much more than they are. Every sponsor has the same first challenge, same second challenge and so on and it doesn’t help to freshen the experience after you’ve invested a handful of hours.

The weather system, on the other hand, does a nice job of giving you different looks at each of the mountains. The conditions of a given day have an effect on difference challenges and your overall snowboarding experience. Not only that, but the visuals change drastically with the day/night cycle and weather. Boarding in a snowstorm at night can be terrifying as you careen down a mountain with very limited visibility.

Click above to watch a free run in Fiji.The main game mode is very similar to what you experienced in the first Stoked release. You create your guy, build him up and earn sponsorships and unlock new mountains. The same goes for the online game which is identical to what was offered before. You and up to seven friends hop onto mountains and setup challenges for group competition. There are things like a horse-style trick game, there are races, and there’s even a mode where you have to spend as little time on the ground as possible. Like the rest of Stoked, the online modes are fun but not all that inspired.

Closing Comments
Stoked: Big Air Edition is certainly an improvement over what the first Stoked brought to the table. There are two extra mountains, the snowboarding has stepped up its game slightly and the career mode is designed with fun in mind, but that doesn

Comments Off : more...

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