Tag: Quantum of Solace
Summary: Quantum of Solace
by admin on Mar.13, 2010, under Summary
James Bond is back to settle the score in Quantum of Solace: The Game. Introducing a more lethal and cunningly efficient Bond, the game blends intense first-person action with a unique third-person cover combat system that allows players to truly feel what it is like to be the ultimate secret agent as they use their stealth, precision shooting and lethal combat skills to progress through missions.
Seamlessly blending the heart-pounding action and excitement of the upcoming Quantum of Solace feature film with the Casino Royale movie, the title propels players into the cinematic experience of international espionage. Based on the renowned Call of Duty 4: Modern Warfare game engine that has been specifically engineered to immerse players in the Bond universe, Quantum of Solace: The Game delivers superior high-definition graphics, reactive AI and visually stunning locations inspired by locales portrayed in the films.
Genre: First-Person Shooter
Publisher: Activision
Developer: Treyarch
Online Play: 12 Versus
Local Play:
Quantum of Solace Review
by admin on Feb.02, 2010, under Review
October 31, 2008 –
Put a beautiful beau in a hot sports car, toss in a gorgeous babe for him to boink and then prop up a bunch of would-be henchman to stand in between our hero and his goal and you have the recipe for just about every Bond film in history. Of course, with every movie comes a game of the same name and Quantum of Solace is no different. It takes the Call of Duty 4 engine and wraps it around the James Bond universe with a few new trimmings to try and keep the action feeling as fresh as possible.
It’s just a bummer that roughly everything that was added in an effort to keep the game feeling fresh isn’t done all that well. They’re not bad additions, they just don’t meld or work especially well with the rest of the game and therefore come off feeling very forced and artificial.
As you’d expect, Quantum of Solace is played almost entirely from a first-person perspective. The biggest deviation from the COD4 gameplay formula is actually one of the few moments when you’ll be removed from Daniel Craig’s point of view. Treyarch, figuring that they had a star that most would want to look at, decided to implement a cover system into the standard first-person shooter gameplay of QoS. It works similarly to what we’ve seen from the likes of Gears of War and others.
Click above to watch the Video Review for Quantum of Solace (HD Available).
Basically any surface can be stuck to by pressing A and you can even dash into a piece of cover by holding the button. The cover system is better than some (Kane