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Tag: Pocketbike Racer

Summary: Pocketbike Racer

by admin on Mar.13, 2010, under Summary

Welcome to the wild world of Pocketbike racing where players race the King and his miniature motorbike crew through five fun, yet challenging speedways. Each track varies in level of difficulty and players navigate long straights, tight bends and sharp turns at high speeds while attempting to earn enhancements and tools that they can use to gain an advantage over opponents. Featuring Have It Your Way customization options, players select a bike and a driver and then hit the track of their choice: a Burger King restaurant parking lot, a construction site, a backyard, the King’s garden or the fabled Fantasy Ranch set. In addition to individual play, four players can race against each other in classic split-screen set-up or eight players can battle it out online using Xbox Live.

Genre: Racing

Publisher: King Games

Developer: Blitz Arcade

Online Play:

Local Play:

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Pocketbike Racer Review

by admin on Feb.02, 2010, under Review

November 17, 2006
Note: This is one in a series of three promotional games being put out by Burger King and Microsoft. They are only available from November 19 through December 24 and can be bought for $3.99 USD with the purchase of a value meal. As such, they won’t be reviewed as major releases but will be taken in the context of what they are, extreme budget titles.

In the vast sea of Mario Kart clones, Pocketbike racer is the only one that allows you to race as a giant chicken, the Burger King mascot, or Brooke Burke. That is about all that Pocketbike Racer has going for it. This game suffers from uninspired track design, generic modes and a limited number of power-ups. Nobody was really expecting much out of this game, but when the online multiplayer game gets boring after just a couple of matches, it failed to meet even the low expectations.

Pocketbike Racer has five tracks to choose from that range from short loops to longer jump and ramp filled courses. Each course is filled with gates that fill up your power gauge when you cross through them. This power gauge can be used as a turbo boost or for firing weapons. The more you fill up the gauge, the longer you can use your turbo or the more powerful weapon you’ll have access to. There’s nothing outstanding in the course or weapon design, so the only thing to keep you interested is the novelty of playing as a giant hamburger. That stays fun for about an hour at most. Seriously, who was the marketing guy that decided how the in-game advertising would be done? Why are we shooting rockets and lightning bolts at each other instead of something more hilarious? Using a chicken fry machine gun or dropping shakes to use as oil slicks would be much more enjoyable than these boring weapons.

There are five different modes to play. The standard one is just a race to see who can finish the requisite number of laps in the fastest time. The slight variant on this is the time trial. You can probably guess how it plays. Cone trial is a race to see which player can make it through a certain number of cone gates first. The only interesting part about this mode is that you can go either direction around the track, allowing for a little bit of strategy. Battle royale is the standard death match style game that every kart game has. There aren’t any specific maps for this mode and it ends up being drab when you’re put on a course that was designed for a race. The last mode is called hardcore, but it should be called boring. All of the gates and powerups are removed, so the little bit of fun you could have shooting other people or turbo blasting off of jumps is gone. You can play all of these races in tournament mode to unlock new bikes and other tournaments. You know, for fun or something.

Ride burger, ride!Like Big Bumpin’, Pocketbike Racer has a character creation mode that stinks. It doesn’t matter much since the biggest draw of this game is the goofy characters. You probably won’t want to make your own character anyways.

There are modes for multiplayer gaming that do add a little to the playability. You can play with four players on a split screen offline or with up to eight through Xbox Live. There wasn’t any noticeable lag in the matches we played and the voice chat worked fine.

There are a million Mario Kart clones and Pocketbike Racer doesn’t do anything unique or fun enough to make it worth playing over any of the rest. Sure, it’s dirt cheap and the novelty of playing as the King is there. Plus you get some goofy achievement points for your gamer card that are nice for showing off. The game is just so generic and doesn’t even manage to use the Burger King license to its utmost to get some humor in there. Unless you have to have all three Burger King games, you can skip out on this one.

IGN Ratings for Pocketbike Racer (X360)

Rating Description

out of 10
click here for ratings guideGet Ratings Information

4.0
Presentation
We could have come up with a better way to use the Burger King license in this game in about five minutes.

5.5
Graphics
Decent graphics for a super budget game.

3.5
Sound
Generic techno music is the rule.

4.5
Gameplay
A standard Mario Kart clone that falls short.

5.0
Lasting Appeal
At least there’s online play.

4.5
Poor
OVERALL
(out of 10 / not an average)

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