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Tag: Damnation

Summary: Damnation

by admin on Mar.13, 2010, under Summary

Evolving the shooter genre with its unique and exhilarating combination of fluid action and combat, Damnation features huge, open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet. Billed as a ’shooter gone vertical,’ and visually inspired by iconic elements of American history, these massive streaming landscapes will form the battlegrounds for a post-industrial conflict between humanity and an unstoppable arms dealer hell-bent on total world domination. Players will be able to choose their own paths and navigate the world by performing daredevil feats on the edge of human ability. However players aren’t the only ones with mind-blowing acrobatic skills; intelligent enemies will give chase and engage players in frantic gun fights and attacks that can come from any direction — in Damnation’s world there’s no safe place to hide. In addition to the single player experience, Damnation comes complete with a unique set of multiplayer options that take full advantage of the game’s expansive levels.

Genre: Shooter

Publisher: Codemasters

Developer: Blue Omega Entertainment

Online Play:

Local Play:

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Damnation Review

by admin on Feb.02, 2010, under Review

May 29, 2009
Damnation is very bad. You can come over to my desk right now, randomly choose a level for me to show you, and you will see exactly what I’m talking about. The framerate crawls at times, the textures are hideous, the voice acting is terrible, the animations are robotic, the vehicles are boring and ugly, the story is poorly laid out, the gunplay is no fun, there are load screens in the middle of nowhere — I can go like this all day, but I think you get the point.

The basic story of this third-person shooter actually had a chance at being cool. Right around the time of the Civil War, steampunk weaponry gets invented and a guy named Prescott sells it to both the Union and the Confederacy. This extends the conflict 40 years or so and changes the entire landscape of the nation. From there, things get hazy. You’ll put on the black hat of Hamilton Rourke and set out to find your lost fiancée. You’ll travel to a handful of places fighting Prescott’s forces, and when you’re done killing everyone, you’ll get sent to another location to do the same. You can play Rourke’s story on your own or as part of a split-screen or online co-op team. This means that you’ll always have at least one other character with you as you traverse the game’s handful of excruciatingly long levels.


Don’t believe that this game sucks? Watch this.


See, Damnation is a train wreck from the very start. You aim with a shoulder button, but moving the reticle is imprecise. You reload by clicking the left thumbstick, and that’s just a weird placement. When you encounter an enemy, lots of times the zombie/wolf-creature/whatever will just stand there and let you shoot him. The game hitches and hiccups when you’re doing the most basic of moves, and the muddled textures on the wall are embarrassing — there were times when I was literally flabbergasted that this was running on a current generation console. Even beyond visuals, it’s not fun to sit there, slowly move the crosshairs on top of a bad guy, and shoot the non-moving person until he collapses.

Case in point: vehicles in Damnation. Every now and again, you’ll need to climb on a blocky looking motorcycle and rip across the landscape sprawled out in front of you. As I mentioned before, you always have a partner by your side, so these motorcycles have a place for your friend to stand on the back tire and hold on for dear life. Problem is, if you jump on the bike and hit the gas without letting the partner on, they just teleport in later down the road.

Worse, the vehicle tires cut through the ground and the textures that scream by look like they were pulled from a PlayStation 2 game. Occasionally, enemies will be in the empty environments you’re racing through. Your partner will try and shoot them, but the attempts won’t be successful because Damnation weapons take about 17 shots to kill someone. You can run the bad guys over, but there’s really no reason to because they’re not a threat — and if you do run them down, they often float behind your ride as you scoot on.

Weird floating problems happen all the time in Damnation. At one point an enemy jumped while I was shooting at him, he died in the animation, and then the dude just hung in the air as if he was pasted there or the game was paused. When you shoot one of the exploding barrels in Damnation, it instantly turns any bad guy in the (generous) blast area into chunks of meat — and I’m talking about it awkwardly and instantaneously going from person to chunks. At one point after killing a guy like this, I walked over to find his dismembered arm freaking out on the ground. Sigh.

Shotguns are worse with steam.Shotguns are worse with steam.If you put a gun to my head and demanded that I say something somewhat positive about this game, I’d tell you that the jumping gameplay can be all right sometimes…but not often. See, when you reach a new part of a level, the camera will pan through the entire place — and I mean the entire place — showing you a general direction to go. This means you’ll need to leap at walls, spring off them, grab ledges, and keep moving. You can shoot with your weak and worthless pistol while hanging, you can pull yourself up from one handhold to another in a wacky somersault kind of motion, and you can make big old leaps by getting a running start. I dug that I had to hold a button to jump away from a wall so that I wasn’t accidentally killing myself left and right, but that was about it. The whole mechanic is clunky thanks to poor animations (Rourke can climb a motionless rope without using his legs — his appendages just hang there lifelessly.).

As if everything I just told you didn’t completely turn you off to this title, you need to know that multiplayer is worthless here. Yes, you can play co-op online, but it’s the same stilted gameplay. Yes, there are online versus matches, but next to no one is playing — plus, the maps don’t adjust to the number of players so enjoy running around a huge map with one other person!

If you’ve seen the PlayStation 3 review and are wondering why Damnation scored a bit better here in terms of graphics, it’s because the framerate and polish are a bit better. Don’t get me wrong, the framerate still drops and chugs, but it’s not nearly as often as the PS3 version. Plus, the character models have a bit more polish — they are still blocky and crappy looking, but they’re clearer. Everything else — including the looooooong elevator rides where you can’t move and the loads that pop up in the middle of the action — is exactly the same. On the downside, the 360 stutters during cutscenes in a way the PS3 never did.

Closing Comments
There’s no reason for you to play Damnation. It fails at being a worthwhile title on all fronts. The gameplay isn’t fun, the levels are too long, the sound is bad, and the story isn’t interesting. There are more problems, but I’ll leave my written flogging at that.

Avoid this game at all costs.

IGN Ratings for Damnation (X360)

Rating Description

out of 10
click here for ratings guideGet Ratings Information

3.0
Presentation
The menus and pause screens look like placeholder graphics — there’s so much empty space.

3.5
Graphics
The textures are bad, the framerate can chug, the two male characters are dressed exactly alike, and nearly everything has jagged edges.

1.5
Sound
The voices are lifeless, you’ll kill a girl and a man’s scream will play, and the motorcycle makes no noise when it’s in the air.

2.5
Gameplay
Gunplay is no fun, the enemies and your partners are mentally challenged, and the levels go on forever.

2.5
Lasting Appeal
The levels go on and on in the worst way possible. No one is playing multiplayer online, and I doubt that those numbers will increase when reviews start hitting for this game.

2.5
Terrible
OVERALL
(out of 10 / not an average)

  • See All Damnation (X360) Reader Reviews
  • Write Your Own Review of Damnation (X360)
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Damnation Review

by admin on Feb.02, 2010, under Review

May 29, 2009
Damnation is very bad. You can come over to my desk right now, randomly choose a level for me to show you, and you will see exactly what I’m talking about. The framerate crawls at times, the textures are hideous, the voice acting is terrible, the animations are robotic, the vehicles are boring and ugly, the story is poorly laid out, the gunplay is no fun, there are load screens in the middle of nowhere — I can go like this all day, but I think you get the point.

The basic story of this third-person shooter actually had a chance at being cool. Right around the time of the Civil War, steampunk weaponry gets invented and a guy named Prescott sells it to both the Union and the Confederacy. This extends the conflict 40 years or so and changes the entire landscape of the nation. From there, things get hazy. You’ll put on the black hat of Hamilton Rourke and set out to find your lost fiancée. You’ll travel to a handful of places fighting Prescott’s forces, and when you’re done killing everyone, you’ll get sent to another location to do the same. You can play Rourke’s story on your own or as part of a split-screen or online co-op team. This means that you’ll always have at least one other character with you as you traverse the game’s handful of excruciatingly long levels.


Don’t believe that this game sucks? Watch this.


See, Damnation is a train wreck from the very start. You aim with a shoulder button, but moving the reticle is imprecise. You reload by clicking the left thumbstick, and that’s just a weird placement. When you encounter an enemy, lots of times the zombie/wolf-creature/whatever will just stand there and let you shoot him. The game hitches and hiccups when you’re doing the most basic of moves, and the muddled textures on the wall are embarrassing — there were times when I was literally flabbergasted that this was running on a current generation console. Even beyond visuals, it’s not fun to sit there, slowly move the crosshairs on top of a bad guy, and shoot the non-moving person until he collapses.

Case in point: vehicles in Damnation. Every now and again, you’ll need to climb on a blocky looking motorcycle and rip across the landscape sprawled out in front of you. As I mentioned before, you always have a partner by your side, so these motorcycles have a place for your friend to stand on the back tire and hold on for dear life. Problem is, if you jump on the bike and hit the gas without letting the partner on, they just teleport in later down the road.

Worse, the vehicle tires cut through the ground and the textures that scream by look like they were pulled from a PlayStation 2 game. Occasionally, enemies will be in the empty environments you’re racing through. Your partner will try and shoot them, but the attempts won’t be successful because Damnation weapons take about 17 shots to kill someone. You can run the bad guys over, but there’s really no reason to because they’re not a threat — and if you do run them down, they often float behind your ride as you scoot on.

Weird floating problems happen all the time in Damnation. At one point an enemy jumped while I was shooting at him, he died in the animation, and then the dude just hung in the air as if he was pasted there or the game was paused. When you shoot one of the exploding barrels in Damnation, it instantly turns any bad guy in the (generous) blast area into chunks of meat — and I’m talking about it awkwardly and instantaneously going from person to chunks. At one point after killing a guy like this, I walked over to find his dismembered arm freaking out on the ground. Sigh.

Shotguns are worse with steam.Shotguns are worse with steam.If you put a gun to my head and demanded that I say something somewhat positive about this game, I’d tell you that the jumping gameplay can be all right sometimes…but not often. See, when you reach a new part of a level, the camera will pan through the entire place — and I mean the entire place — showing you a general direction to go. This means you’ll need to leap at walls, spring off them, grab ledges, and keep moving. You can shoot with your weak and worthless pistol while hanging, you can pull yourself up from one handhold to another in a wacky somersault kind of motion, and you can make big old leaps by getting a running start. I dug that I had to hold a button to jump away from a wall so that I wasn’t accidentally killing myself left and right, but that was about it. The whole mechanic is clunky thanks to poor animations (Rourke can climb a motionless rope without using his legs — his appendages just hang there lifelessly.).

As if everything I just told you didn’t completely turn you off to this title, you need to know that multiplayer is worthless here. Yes, you can play co-op online, but it’s the same stilted gameplay. Yes, there are online versus matches, but next to no one is playing — plus, the maps don’t adjust to the number of players so enjoy running around a huge map with one other person!

If you’ve seen the PlayStation 3 review and are wondering why Damnation scored a bit better here in terms of graphics, it’s because the framerate and polish are a bit better. Don’t get me wrong, the framerate still drops and chugs, but it’s not nearly as often as the PS3 version. Plus, the character models have a bit more polish — they are still blocky and crappy looking, but they’re clearer. Everything else — including the looooooong elevator rides where you can’t move and the loads that pop up in the middle of the action — is exactly the same. On the downside, the 360 stutters during cutscenes in a way the PS3 never did.

Closing Comments
There’s no reason for you to play Damnation. It fails at being a worthwhile title on all fronts. The gameplay isn’t fun, the levels are too long, the sound is bad, and the story isn’t interesting. There are more problems, but I’ll leave my written flogging at that.

Avoid this game at all costs.

IGN Ratings for Damnation (X360)

Rating Description

out of 10
click here for ratings guideGet Ratings Information

3.0
Presentation
The menus and pause screens look like placeholder graphics — there’s so much empty space.

3.5
Graphics
The textures are bad, the framerate can chug, the two male characters are dressed exactly alike, and nearly everything has jagged edges.

1.5
Sound
The voices are lifeless, you’ll kill a girl and a man’s scream will play, and the motorcycle makes no noise when it’s in the air.

2.5
Gameplay
Gunplay is no fun, the enemies and your partners are mentally challenged, and the levels go on forever.

2.5
Lasting Appeal
The levels go on and on in the worst way possible. No one is playing multiplayer online, and I doubt that those numbers will increase when reviews start hitting for this game.

2.5
Terrible
OVERALL
(out of 10 / not an average)

  • See All Damnation (X360) Reader Reviews
  • Write Your Own Review of Damnation (X360)
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Damnation Review

by admin on Feb.01, 2010, under Review

May 29, 2009
Damnation is very bad. You can come over to my desk right now, randomly choose a level for me to show you, and you will see exactly what I’m talking about. The framerate crawls at times, the textures are hideous, the voice acting is terrible, the animations are robotic, the vehicles are boring and ugly, the story is poorly laid out, the gunplay is no fun, there are load screens in the middle of nowhere — I can go like this all day, but I think you get the point.

The basic story of this third-person shooter actually had a chance at being cool. Right around the time of the Civil War, steampunk weaponry gets invented and a guy named Prescott sells it to both the Union and the Confederacy. This extends the conflict 40 years or so and changes the entire landscape of the nation. From there, things get hazy. You’ll put on the black hat of Hamilton Rourke and set out to find your lost fiancée. You’ll travel to a handful of places fighting Prescott’s forces, and when you’re done killing everyone, you’ll get sent to another location to do the same. You can play Rourke’s story on your own or as part of a split-screen or online co-op team. This means that you’ll always have at least one other character with you as you traverse the game’s handful of excruciatingly long levels.


Don’t believe that this game sucks? Watch this.


See, Damnation is a train wreck from the very start. You aim with a shoulder button, but moving the reticle is imprecise. You reload by clicking the left thumbstick, and that’s just a weird placement. When you encounter an enemy, lots of times the zombie/wolf-creature/whatever will just stand there and let you shoot him. The game hitches and hiccups when you’re doing the most basic of moves, and the muddled textures on the wall are embarrassing — there were times when I was literally flabbergasted that this was running on a current generation console. Even beyond visuals, it’s not fun to sit there, slowly move the crosshairs on top of a bad guy, and shoot the non-moving person until he collapses.

Case in point: vehicles in Damnation. Every now and again, you’ll need to climb on a blocky looking motorcycle and rip across the landscape sprawled out in front of you. As I mentioned before, you always have a partner by your side, so these motorcycles have a place for your friend to stand on the back tire and hold on for dear life. Problem is, if you jump on the bike and hit the gas without letting the partner on, they just teleport in later down the road.

Worse, the vehicle tires cut through the ground and the textures that scream by look like they were pulled from a PlayStation 2 game. Occasionally, enemies will be in the empty environments you’re racing through. Your partner will try and shoot them, but the attempts won’t be successful because Damnation weapons take about 17 shots to kill someone. You can run the bad guys over, but there’s really no reason to because they’re not a threat — and if you do run them down, they often float behind your ride as you scoot on.

Weird floating problems happen all the time in Damnation. At one point an enemy jumped while I was shooting at him, he died in the animation, and then the dude just hung in the air as if he was pasted there or the game was paused. When you shoot one of the exploding barrels in Damnation, it instantly turns any bad guy in the (generous) blast area into chunks of meat — and I’m talking about it awkwardly and instantaneously going from person to chunks. At one point after killing a guy like this, I walked over to find his dismembered arm freaking out on the ground. Sigh.

Shotguns are worse with steam.Shotguns are worse with steam.If you put a gun to my head and demanded that I say something somewhat positive about this game, I’d tell you that the jumping gameplay can be all right sometimes…but not often. See, when you reach a new part of a level, the camera will pan through the entire place — and I mean the entire place — showing you a general direction to go. This means you’ll need to leap at walls, spring off them, grab ledges, and keep moving. You can shoot with your weak and worthless pistol while hanging, you can pull yourself up from one handhold to another in a wacky somersault kind of motion, and you can make big old leaps by getting a running start. I dug that I had to hold a button to jump away from a wall so that I wasn’t accidentally killing myself left and right, but that was about it. The whole mechanic is clunky thanks to poor animations (Rourke can climb a motionless rope without using his legs — his appendages just hang there lifelessly.).

As if everything I just told you didn’t completely turn you off to this title, you need to know that multiplayer is worthless here. Yes, you can play co-op online, but it’s the same stilted gameplay. Yes, there are online versus matches, but next to no one is playing — plus, the maps don’t adjust to the number of players so enjoy running around a huge map with one other person!

If you’ve seen the PlayStation 3 review and are wondering why Damnation scored a bit better here in terms of graphics, it’s because the framerate and polish are a bit better. Don’t get me wrong, the framerate still drops and chugs, but it’s not nearly as often as the PS3 version. Plus, the character models have a bit more polish — they are still blocky and crappy looking, but they’re clearer. Everything else — including the looooooong elevator rides where you can’t move and the loads that pop up in the middle of the action — is exactly the same. On the downside, the 360 stutters during cutscenes in a way the PS3 never did.

Closing Comments
There’s no reason for you to play Damnation. It fails at being a worthwhile title on all fronts. The gameplay isn’t fun, the levels are too long, the sound is bad, and the story isn’t interesting. There are more problems, but I’ll leave my written flogging at that.

Avoid this game at all costs.

IGN Ratings for Damnation (X360)

Rating Description

out of 10
click here for ratings guideGet Ratings Information

3.0
Presentation
The menus and pause screens look like placeholder graphics — there’s so much empty space.

3.5
Graphics
The textures are bad, the framerate can chug, the two male characters are dressed exactly alike, and nearly everything has jagged edges.

1.5
Sound
The voices are lifeless, you’ll kill a girl and a man’s scream will play, and the motorcycle makes no noise when it’s in the air.

2.5
Gameplay
Gunplay is no fun, the enemies and your partners are mentally challenged, and the levels go on forever.

2.5
Lasting Appeal
The levels go on and on in the worst way possible. No one is playing multiplayer online, and I doubt that those numbers will increase when reviews start hitting for this game.

2.5
Terrible
OVERALL
(out of 10 / not an average)

  • See All Damnation (X360) Reader Reviews
  • Write Your Own Review of Damnation (X360)
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