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Tag: Battlestations: Midway

Summary: Battlestations: Midway

by admin on Mar.13, 2010, under Summary

Battlestations: Midway blends intense 3rd-person action with epic, large-scale naval combat and brings to life the great Pacific battles of World War II. From the chaos of Pearl Harbor, through the Philippines, Java and the Coral Sea all the way to the epic Battle of Midway. Players can relive classic battles with realistic locations and accurate historical detail and take part in huge multi-unit online battles with up to eight players controlling over 60 units. Players can take direct control of over 60 different warships, planes and submarines, many of which are based on actual historical vehicles, from a 3rd-person perspective. Single Player mode features 11 large-scale campaigns with 12 bonus challenge missions while the online multi-player combat offers an entirely new online battle experience and features head-to-head and co-operative battles featuring over 60 Allied and Japanese units.

Genre: Strategy

Publisher/Co-Publisher: Eidos Interactive / SCi Entertainment Group

Developer: Eidos Interactive

Online Play:

Local Play:

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Battlestations Midway Review

by admin on Feb.01, 2010, under Review

January 26, 2007
The oxygen tank is empty. The torpedo tubes are empty. An enemy destroyer is hunting my last submarine, dropping depth charges that explode dangerously close to the hull, which is already taking slow and steady pressure damage — the price the sub had to pay after diving below safety limits to avoid active sonar detection.

Outmanned and outgunned, I am forced to surface. With no torpedoes, the only weapons on the sub are a single artillery cannon and an anti-aircraft gun that might as well be a beebee gun against the steel hull of a destroyer. My sub has one chance of survival, and I take it.

The sub quickly surfaces just behind the destroyer — surfacing alongside her and in front of her entire complement of guns would have been suicide. As the destroyer’s single rear gun takes aim at my exposed hull, I train the sights of my artillery cannon at its only weak spot, the magazine. With one lucky shot, I hit it, and the once-undamaged destroyer explodes into flames before sinking to the bottom of the Pacific.

Battlestations Midway opens on the day of infamy.It’s right about then that you appreciate what a thrilling, unique experience Battlestations Midway is, and I haven’t even started talking about the fighter planes, the dive bombers, the torpedo bombers, the aircraft carriers, the battleships, the cruisers and the destroyers at your disposal. That was just one submarine challenge. Battlestations Midway excels as a flying game, a submarine game, a warship game, an action game and a strategy game. To top it off, it presents the Pacific campaign of World War II as well as any title in recent memory, including a healthy dose of history and cameo appearances by John F. Kennedy and Franklin D. Roosevelt. No, Battlestations Midway is anything but another World War II game.

The single-player campaign opens in Pearl Harbor on that day of infamy. The story focuses on the ascendance of Henry Walker, from gunner of a single PT boat at Pearl, to captain of a destroyer in the Philippines, to commander of a carrier group at Midway. In the early missions, you will command only one vehicle at time without the ability to switch to another unit.

That’s PT 109 in the distance.Where Battlestations Midway really begins to shine is about a third of the way through the campaign as you take control of multiple units and utilize different strategies to defeat the Japanese fleet. Do you launch wave after wave of torpedo bombers at an enemy ship or do you engage a cruiser, using fighter planes to ward off incoming Japanese air attacks? There is a tremendous amount of choice in Battlestations and, much like a game of chess, you will need to understand how your pieces move, how to use them in combination, when to attack and when to withdraw. As you can imagine, this takes a while to learn.

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